Sunday, February 16, 2020

The impact of videogames on players especially the violent ones Research Paper

The impact of videogames on players especially the violent ones - Research Paper Example Ever since video games were introduced, the level of violent content in them has been a controversial matter and the major question is whether they result in violent behavior among players. Video games are often seen by older people as childlike thing and do not worry about their negative impacts on behavior. Unfortunately, parents and the older people in society fail to focus on the dark side of some games and their impact on younger players especially the violent ones. Numerous studies have been conducted on the impact on violent video games on the players’ behavior. Emerging literature has focused on â€Å"the benefits rather than perils of video game play† (Blumberg et al. 41). These studies show increasing concern about the impact of video games on young players who play these games (Becker-Olsen and Patricia 84). There are two issues surrounding this discussion. First, is whether players with violent tendencies are more likely to act out violent acts from playing these games? Secondly, is whether video games exacerbate violent behavior among players? In order to understand the debate surrounding this topic, one must get a clear understanding of the concept of violence. Various studies have found that violent behavior in real life is a consequence of the violence that is contained in video games. Others disagree with this as they failed to clearly define violence or why the games being studied were termed as violent. Overall, the definition of violence varies among different individuals. Although video games consist of fictional characters, they are based on the themes of death and battle whereby the winner becomes more powerful. Others can be characterized by a form of blood violence and high gore as the reward system. It can be observed that the definition of violence in video games has evolved over the decades as video games in the modern times are

Sunday, February 2, 2020

Executive summary Essay Example | Topics and Well Written Essays - 500 words

Executive summary - Essay Example Wal-Mart is sociologist’s organization, this is because it employs three main theoretical perspectives which offer them sociologists paradigms of the way the organization influences people and how people influence organization. Each perspective exceptionally conceptualizes organization, human behavior and social forces. This includes the symbolic interactions perspective, the conflict perspective and functionalist perspective. The symbolic interactionist perspective also referred to has symbolic interactionism, directs Wal-Mart to consider the details of every days’ life and symbols, their meaning, and how people interacts with one another (Schein, 2004). The functionalist perspective also known as functions, each organizational aspect is interdependent and contributes to organization’s functioning as a whole. Functionalists believes that organization held together by cohesion, social consensus in which all members of the organization agree upon, and together work to achieve, the best for organization as a whole. Finally, the conflict perspective which prevents organization in a varied light than the symbolic interactions and fuctionist (Schein, 1990). Schein’s defines culture to be consisting of a range of levels from overt outside cultural manifestation to the deep underlying assumptions driving organization action. Wal-Mart in reference to Schein’s cultural model, artifacts are the visible processes and structures, espoused values and beliefs to the Wal-Mart goals, strategies and philosophies not forgetting underlying assumptions to the unconscious beliefs, thoughts, perceptions and individual feeling in the organization. This model helps in demonstrating the significance of culture to the organization since it unites or isolate people (Schein, 2004). Leadership styles are ways, approaches and the manner of implementing plans, providing direction and motivating individuals. The major leadership styles include authoritarian or autocratic,